So I was just a lowly LAT in this mission. Alpha Squad. I had played the mission earlier in the day that was similiar and had great fun. It kinda sucked having NVG's and then being told to take them off. We all kinda complained and my mindset was, Oh well lets just get it done.
OpFor having the full thermal thing was a bit upsetting at first. Especially after getting shot time and time again just after getting patched up.To be honest it was quite scary. @Derpy was trying hard to draw fire off. This was before we knew that it was opfor with the thermals taking pot shots at us. As a squad it was quite unsettling to be in the dark and taking hits that you had no idea where they were coming from.
I have to say that I really appreciate @Hekhal for revealing himself and alleviating our frustrations. Some of my squadmates took him prisoner and wanted to take him to SL but I knew that would just get him a bullet in the head. I could not have that. He did a stand up thing. I insisted on getting him released and told him to get on the ground while we beat feet. Which he did.
I like the idea of GPS (with no markers) and no NVG or vice versa. Even with GPS it was hard as hell to move through the woods with out using lights. For reference we were sitting on a hill overwatching the first town and I knew exactly where Bravo and Charlie were over a KM away because of flashlights. Chemlights weren't so bad. YOu should have heard our coms as we tried to still coordinate our locations and meetup points it was actually somewhat funny. Because of OpFor we did not want to set markers on maps. Added to the realism. It was a good mission that just could have been set up and briefed better. I enjoyed it. Next time we do one like that I want to SL.