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  4. Silver Snow

    Silver Snow

    Oh yeah, today marks my 2nd year with FK lmao

    1. Nick Aryson

      Nick Aryson

      You have reached level 7 in the survival skill, congratulation!

  5. Servok

    Servok

    Let give this shit a go
  6. JSpence

    Modset Update 08/04/19

    "UK3CB_BAF_Units_MTP" Looks like I had 3CB BAF Units loaded still, I tend to use that for mission making. Does Ace 3 Extension conflict at all with the new modset?
  7. Nova

    Nova's Stream

  8. NeilZar

    Modset Update 08/04/19

    It is in the preset.
  9. andyt90

    Modset Update 08/04/19

    Please all make sure you have the RKSL scope mod too in your sets i dont know if thats in the preset.
  10. NeilZar

    Modset Update 08/04/19

    Did you check in the chat to see what errors it showed?
  11. JSpence

    Modset Update 08/04/19

    So I tried playing today, but I got an ace mismatch when I joined, which doesn't make any sense since I'm using FK-ace. Any ideas on what to do?
  12. Chuck Yeager

    Modset Update 08/04/19

    If you haven't fixed it already: one of the versions of this HTML preset didn't contain one of the new FK - ACE dependencies: https://steamcommunity.com/sharedfiles/filedetails/?id=1661066023
  13. NeilZar

    Arma 3 Third-Party DLC

    Third-Party DLC was announced back in October 2017, at which time they were looking for people interested in releasing premium DLC. Now one and a half years later, we are still none the wiser what the new DLC's will be. In that time I have heard a lot of comments about the Third-Party DLC, but no one knew for certain what it is supposed to be. I have done some research and hope to explain to you what the new Third-Party DLC's mean. WHO MAKES IT? The most common misconception is about who makes the DLC's because this is not the first time there has been a Third-Party working on Premium DLC for Arma 3. The Jets DLC was the first and so far only Premium DLC made by a Third-Party, Bravo Zero One Studios. They were also responsible for the Encore Update, a free update that introduced the destroyer, USS Liberty. Bravo Zero One Studios was explicitly formed to create the Jets DLC, headed by the creator of the F/A-18X Black Wasp addon which won third place in the Make Arma Not War competition. So will make the next Third-Party DLC? We can't say for sure yet, but there is some information available. In October of 2018, there was an Arma 3 Creator Bootcamp where 18 community creators were present, most of whom work on potential Third-Party DLC's. Some of the people attending were IceBreakr, maker of Lingor, Panthera, Isla Duala and many more maps, and LAxemann, creator of Dynasound, Enhanced Soundscape, several other mods and also the sound designer for some of RHS. All the Third-Party DLC's will be created by community creators, but what they make is not what they have already made before. WHAT WILL BE MADE? We don't know yet what will be made because the list of creators and what they will make has not been announced yet. But there are some certainties; the new DLC's will be unique content. Bohemia Interactive has said that they do not want the Third-Party DLC's to be something that was previously free. So we can only really speculate what could be made, could be something similar to IFA or RHS, or it could be smaller things like individual Firewill jets or maps. Who knows, maybe we will see a functional ship rather than the static ones we currently have, although I doubt it. There is one big difference between all previous DLC's and the upcoming Third-Party Premium DLC's. The upcoming DLC's are optional installations! What this means is that the content is not downloaded to your computer until you buy the DLC, so if you don't own the DLC it will not show up anywhere in the launcher or the editor. Whether the DLC's will be used in our missions remains to be seen, at this point the complete functionality is unknown. Expect content that is up to Vanilla Arma quality, though. All the content creators working on Premium DLC have access to the guidelines for technical and quality requirement, get support with the Quality Assurance process and get support from BI for promotion. Bohemia themselves won't be sitting still, however; they will continue working on improving already existing content, bring new content that builds on what already exists, and their Amsterdam office is working on something experimental that builds on Arma. In the future, we can probably expect more updates like Warlords and the NATO Pacific vehicle retextures but don't expect content that will drastically change how elements of the game work. WHEN CAN WE EXPECT IT? Simple answer, we don't know. There has been no information other than the original announcement and the updates of the Creator Bootcamp. We know that we can expect a few per year so that it won't be a very rare occurrence. When the DLC's stop coming is unknown, but the best guess is when Arma 4 is announced or is close to release; It is still unknown when that is though. I'm going to make some guesses here though; the first DLC will come later in the year, probably end Q3/start Q4, and I think Arma 4 will be announced in 2022 with a release in 2023, which will coincide with the 10th anniversary of Arma 3. Again, all of this is speculation based on information already provided by Bohemia Interactive. I just hope this clears up some stuff for people.
  14. LoneWinter

    Modset Update 08/04/19

    Don't know why but I am getting ace mismatches when loading the HTML preset.
  15. Chuck Yeager

    Modset Update 08/04/19

    This looks like an excellent update to the modset, thanks!
  16. metamartian

    Modset Update 08/04/19

    can't load roshe, germany with the mod pack for some reason
  17. NeilZar

    Modset Update 08/04/19

    FK - ACE is ace, it is in the name.
  18. Not Connor

    Modset Update 08/04/19

    It will say its not compatible as its missing a pre-existing mod, however as long as the ace pbo is present it will load fine, I was using the FK ace with some ace extension mods before and it works fine.
  19. S3XYPANDA

    Modset Update 08/04/19

    So i don't know if it's just me being the big dumb dumb, It doesn't load ace in, It loads FK ace but the other one. Ragdolling mod needs ace and it doesn't load it from the mod pack just letting you know. https://gyazo.com/cae0b17f0d8f27163f3812c32e57485c if you need a reference to what i mean then there it is.
  20. NeilZar

    Modset Update 08/04/19

    We have checked everything to make sure every mod is a legal upload, Firewill has said themselves that they are okay with the upload.
  21. ThePointForward

    Modset Update 08/04/19

    That was considered and Firewill in fact did explicitly stated he's fine with the pack as long as it follows his interests (mainly proper crediting). If the pack maintainer fucks up that's another story.
  22. Nick Aryson

    Modset Update 08/04/19

    While Firewill does not explicitly state that re-uploads are not allowed and for the most part does not go after third-party re-uploads I'd say that using an unofficial port that could be taken down at any moment is not really a good idea, but I guess it's a risk we take as with any mod.
  23. OneMadPanda

    Modset Update 08/04/19

    I am pretty sure this Preset doesn't work correctly. Because at least for me, it doesn't load BWMod and it does load FFAA. Maybe that's just me tho. So yeah, it's the outdated one from before you re-added BWMod. //EDIT: Disregard, you fixed it. //EDIT 2: Double-Disregard: You did not fix it. //EDIT 3: Preset works now. Ty.
  24. NeilZar

    Modset Update 08/04/19

    It has been a while since the last modset update, and it is about time we updated it again. On the 8th of April, we will change the modset on the first server at an undetermined time; we will announce once the first server is updated. Until that time you can check out the new mods on the second server, but more on that later. These are the changes to the modset in alphabetical order: Added 3CB Factions ADV - ACE Splint (will be part of FK - Mods) Anizay BWMod Diwako's ACE Ragdolling DUI Squad Radar FIREWILL Aviation Pack (Complete) FRXA TFAR Retextured Equipment G.O.S. N'ziwasogo Lingor/Dingor Island MBG Buildings 3 Rosche, Germany SU-34SM FULLBACK-D AWS Removed 3CB BAF Units Action Builder Diyala F-15SE Silent Eagle FIR AWS(AirWeaponSystem) G.O.S. Gunkizli PLP Containers Project Uncut Sabs SU-34 Fullback Shacktac User Interface Spartan Factions v3 US Special Operations Command Changed Achilles (moved to FK - Mods) Along with these changes, there are some changes to FK - Mods; Achilles and ADV - ACE Splint are being added to the mod, along with some files to improve the balance and compatibility of mods in our modset. These changes, however, will only take effect on the 8th of April; until that time FK - Mods won't be loaded on the second server either. To help you with these changes, here is a download for the new HTML preset. SECOND SERVER Because the FK - Mods mod is still being used on the first server and there is some stuff in there that is still relevant to the current modset, we can not use it on the second server for now. This means that when you want to test stuff on the second server you need to disable FK - Mods and enable ADV - ACE Splint, BWMod - ACE compatibility and Achilles. FURTHER CHANGES We are also taking this opportunity to make some changes to the templates. Besides new templates being introduced, we are re-enabling the environmental sounds. If you find any issues, make sure to report them here.
  25. P057code

    P057codes Stream

  26. NeilZar

    [IMPORTANT] Changes to Staff team

    UPDATE: ORIGINAL POST: Because we have been unhappy with how the community has been running, the Technicians have, after careful consideration with Mavy, decided to suspend all CMs from their position effective immediately. We will be working the coming week on reviewing each of the CMs on their efforts and commitment to the community, and decide for each of them what the best course of action is. To better facilitate this process we will, for the time being, remove all CMs from their position and take over all decision making until we have concluded the reviews. Once those reviews have concluded we will work on making sure that the new CM team is one that works better in the interest of the Technicians and Mavy. Do note that Technicians will not be dealing with player reports during these weeks, the Moderators will still be there for you to contact regarding player reports. We know that they will probably get quite some stuff to do, but we trust they can cope with it.
  27. Conga Line of Neckbeards

    The Division 2 Clan

    Answered in the forums Division 2 section, but apparently no.
  28. EdwardR

    The Division 2 Clan

    I wonder if clans are cross platform, cause my PC is absolute dogshite
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