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  • greybeardralph
    greybeardralph

    Moving back to steam workshop

    Hello everybody! As mentioned in the meeting report (which you all read every week, of course), we are switching back to steam workshop for our modpack starting tomorrow. You can find more information on how to do this here. A modlist update will follow shortly after the switch to steam workshop, after which arma3sync will no longer work, so be sure to switch over quickly to avoid downtime!

     

    Your friendly neighborhood staff team.



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    It just occurred to me that this offers up a lot more mods for the servers to try out now that we are switching back to the Steam Workshop but I won't hold my breath if I don't see new mods appearing on the FK Mod Collection list anytime soon(not until after some testing is done).

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    Lerto

    Posted (edited)

    Kinda rather liked ARMA Sync

     

    It Kept FK Mods separate from other Mods.

    Edited by Lerto
    more

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    Not Connor

    Posted

    Trust me guys, a move to the steam workshop is much more friendly for us than arma3sync was, it may seem like an odd move, but it will make things easier for us.

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    It should also lighten the financial load and, more importantly, give our admins a reduced workload since they will no longer have to manage the 2 repo servers.

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    Only just joined and installed arma3sync/mods last week... *cries*

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    Frozen Ocelot

    Posted

    I got Sync working a couple weeks ago but I guess I can do the steam workshop setup now. Either way hopefully this helps everyone with an easier connection process!

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    Rekhoem

    Posted (edited)

    whoop, steam workshop allows a higher download speed, which makes it easier for newcomers, which means more people, which means bigger missions, which means bigger messes, which means more will go to shit which means more shit to be laughed about afterwards

     

     

    +1 for that decision.

    Edited by Rekhoem
    bad grammar when drunky

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