First of all: Why me? I never made a big secret about the fact that I have been working in the gaming industry for the last 3, 3 ½ years (for the germans: playnation.de ). Mostly as an editor, but since the company I wrote for had a very large outreach, with time I learned not only to write SEO news and articles, video-concepts, interviews and press releases but also how to communicate with Game Developers, Publishers and how to relay important information to the public, organize meetings, all of that stuff. I know a fair bit about how Publishers work and think, what they want out of their clients and therefore became quite good at selling ideas and concepts to them.
About 3 weeks after I joined this community I asked the CMs if they ever thought about contacting Bohemia in an official manner. This plan is still on the way, stuff like the Repo-Update, the general workload that came with 64bit and other things relayed that plan a bit, also formulating what exactly we can realistically ask from and offer to them has to be carefully established. So much for the official PR-part.
But that's not all. After all, the role says “PR and Communications”, not only “PR”. Communication in a community of this size is fundamental, the issues we have with this should be well known by now. So I won't only be responsible for the official contact but also will be making sure that the information given from the CMs to all of you guys has a clear line, structure and especially completeness. Furthermore I am more than happy to act as a mediator between all of you. Over the years in the media industry I learned to take every possible view into consideration, test systems and ideas for flaws – but also to not feel personally attacked when people criticize my professional work or projects I was part of (seriously, if you ever want to take on a job in the media, learn to not give a shit or it'll break you!). There's always room for improvement, people who have a different view on things or ideas of how things should be run. Sorting out, through open and biased-free communication, what's seen as a problem and how people see room for improvements is vital for a healthy PR – so that's what I'm here for.
So – that's basically what I'll do here. Talk. About the important, very official stuff as well as the feedback and ideas that all of you bring to this community. Take a bit of load off the CMs while making sure that certain things within my power get handled more satisfactory for everybody involved.