After some time we are now running a Minecraft Server again. The modpack is "Sevtech Ages". You start out as a cave man and have to work your way through the ages. There is a whitelist to which you wil lhave to apply. All the needed information can be found here.
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It has been a while since the last modset update, and it is about time we updated it again. On the 8th of April, we will change the modset on the first server at an undetermined time; we will announce once the first server is updated. Until that time you can check out the new mods on the second server, but more on that later. These are the changes to the modset in alphabetical order:
3CB Factions ADV - ACE Splint (will be part of FK - Mods) Anizay BWMod Diwako's ACE Ragdolling DUI Squad Radar FIREWILL Aviation Pack (Complete) FRXA TFAR Retextured Equipment G.O.S. N'ziwasogo Lingor/Dingor Island MBG Buildings 3 Rosche, Germany SU-34SM FULLBACK-D AWS Removed
3CB BAF Units Action Builder Diyala F-15SE Silent Eagle FIR AWS(AirWeaponSystem) G.O.S. Gunkizli PLP Containers Project Uncut Sabs SU-34 Fullback Shacktac User Interface Spartan Factions v3 US Special Operations Command Changed
Achilles (moved to FK - Mods) Along with these changes, there are some changes to FK - Mods; Achilles and ADV - ACE Splint are being added to the mod, along with some files to improve the balance and compatibility of mods in our modset. These changes, however, will only take effect on the 8th of April; until that time FK - Mods won't be loaded on the second server either.
To help you with these changes, here is a download for the new HTML preset.
Because the FK - Mods mod is still being used on the first server and there is some stuff in there that is still relevant to the current modset, we can not use it on the second server for now. This means that when you want to test stuff on the second server you need to disable FK - Mods and enable ADV - ACE Splint, BWMod - ACE compatibility and Achilles.
We are also taking this opportunity to make some changes to the templates. Besides new templates being introduced, we are re-enabling the environmental sounds. If you find any issues, make sure to report them here.
Good day to you all. The CM Team has had a look into our safe. To our great displeasure we have found, that (as it currently stands) we do not have enough money to carry us into September.
The money from donations goes towards paying for our servers that we use to play, talk and have fun. So if you enjoy your time here, we would like to ask each and everyone of you to open your wallets and leave a donation to keep this place running. Please also do so once a goal has been reached already. The excess money will be stored in our "rainy day fund". This is the money we use to pay for the servers when we do not reach our goals for a month. Even 1 or 2 Euros will help. Every bit counts.
You can find the donation page here.
Thank you all for reading (and hopefully leaving a donation )
Third-Party DLC was announced back in October 2017, at which time they were looking for people interested in releasing premium DLC. Now one and a half years later, we are still none the wiser what the new DLC's will be. In that time I have heard a lot of comments about the Third-Party DLC, but no one knew for certain what it is supposed to be. I have done some research and hope to explain to you what the new Third-Party DLC's mean.
WHO MAKES IT?
The most common misconception is about who makes the DLC's because this is not the first time there has been a Third-Party working on Premium DLC for Arma 3. The Jets DLC was the first and so far only Premium DLC made by a Third-Party, Bravo Zero One Studios. They were also responsible for the Encore Update, a free update that introduced the destroyer, USS Liberty. Bravo Zero One Studios was explicitly formed to create the Jets DLC, headed by the creator of the F/A-18X Black Wasp addon which won third place in the Make Arma Not War competition. So will make the next Third-Party DLC? We can't say for sure yet, but there is some information available.
In October of 2018, there was an Arma 3 Creator Bootcamp where 18 community creators were present, most of whom work on potential Third-Party DLC's. Some of the people attending were IceBreakr, maker of Lingor, Panthera, Isla Duala and many more maps, and LAxemann, creator of Dynasound, Enhanced Soundscape, several other mods and also the sound designer for some of RHS. All the Third-Party DLC's will be created by community creators, but what they make is not what they have already made before.
WHAT WILL BE MADE?
We don't know yet what will be made because the list of creators and what they will make has not been announced yet. But there are some certainties; the new DLC's will be unique content. Bohemia Interactive has said that they do not want the Third-Party DLC's to be something that was previously free. So we can only really speculate what could be made, could be something similar to IFA or RHS, or it could be smaller things like individual Firewill jets or maps. Who knows, maybe we will see a functional ship rather than the static ones we currently have, although I doubt it.
There is one big difference between all previous DLC's and the upcoming Third-Party Premium DLC's. The upcoming DLC's are optional installations! What this means is that the content is not downloaded to your computer until you buy the DLC, so if you don't own the DLC it will not show up anywhere in the launcher or the editor. Whether the DLC's will be used in our missions remains to be seen, at this point the complete functionality is unknown. Expect content that is up to Vanilla Arma quality, though. All the content creators working on Premium DLC have access to the guidelines for technical and quality requirement, get support with the Quality Assurance process and get support from BI for promotion.
Bohemia themselves won't be sitting still, however; they will continue working on improving already existing content, bring new content that builds on what already exists, and their Amsterdam office is working on something experimental that builds on Arma. In the future, we can probably expect more updates like Warlords and the NATO Pacific vehicle retextures but don't expect content that will drastically change how elements of the game work.
WHEN CAN WE EXPECT IT?
Simple answer, we don't know. There has been no information other than the original announcement and the updates of the Creator Bootcamp. We know that we can expect a few per year so that it won't be a very rare occurrence. When the DLC's stop coming is unknown, but the best guess is when Arma 4 is announced or is close to release; It is still unknown when that is though. I'm going to make some guesses here though; the first DLC will come later in the year, probably end Q3/start Q4, and I think Arma 4 will be announced in 2022 with a release in 2023, which will coincide with the 10th anniversary of Arma 3.
Again, all of this is speculation based on information already provided by Bohemia Interactive. I just hope this clears up some stuff for people.
Because we have been unhappy with how the community has been running, the Technicians have, after careful consideration with Mavy, decided to suspend all CMs from their position effective immediately. We will be working the coming week on reviewing each of the CMs on their efforts and commitment to the community, and decide for each of them what the best course of action is. To better facilitate this process we will, for the time being, remove all CMs from their position and take over all decision making until we have concluded the reviews. Once those reviews have concluded we will work on making sure that the new CM team is one that works better in the interest of the Technicians and Mavy. Do note that Technicians will not be dealing with player reports during these weeks, the Moderators will still be there for you to contact regarding player reports. We know that they will probably get quite some stuff to do, but we trust they can cope with it.
So with the release of The Division 2 and a few of us playing the Game an FK Clan has been created for ease of members getting groups together. So "what are Clans?" you may ask. Here's a quick description.
Some people have already been asking about it and should have Invites sent to them already, if you are interested in joining there are a few ways to get invite's to can do 1 of the following:
PM MulletShock(Clan Commander) on the Forums or Discord. Ask in the Division 2 Thread on the Forums Here. Tag Mullet with your Uplay Name in the Misc Games channel on Discord. Ask someone already in the Clan for an invite. For more information ask Mulletshock, and also here is a more in-depth video as to what the Clan can bring to the game:
Dates Thursday 18th July - Tuesday 23rd. Airsoft arranged is for Saturday 20th and Sunday 21st and costs £50 with a £40 deposit needed, which you get back provided you don't break anything, or £25 for walk ons with your own equipment. (this also includes lunch)
Camping is available, probably not for the full 5 nights (TBC), hotels available - Travel Lodge is currently £235 for the full 5 nights and caters to 3 people. (£80pp) Closest airports are Gatwick and Heathrow (Heathrow is twice as far away as Gatwick), some people will have cars but check for public transport to avoid any issues.
Check out this post for the Discord link and read the thread for more info!
-Post has been written by Benji
As per the latest Meeting Report we now have 3 new Community Managers and we would like to formally welcome them! The latest additions to the team are:
Give them all a warm welcome to the CM Team as in the coming weeks these guys will work themselves into the system.
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